![]() Aside from the Forgotten being reduced into little more than a passing caricature of their Westwood era portrayal, among the most glaring cases is how the Scrin, despite all hints to their eventual return, aren’t even playable, their presence non-existent save for what they left behind in the background. As it soon becomes evident that many if not all of the loose ends, cliffhangers and questions posed from Tiberium Wars, Kane’s Wrath and even all the way back to Tiberian Dawn were at best handwaved if not ignored. ![]() The premise alone can make anyone with even a passing knowledge of the lore pause. What soon ensues is the Fourth Tiberium War (aka, the Ascension Conflict), with humanity’s future in the balance all the while the so-called Messiah’s generations-long plans finally come to fruition. The Tiberium Control Network or TCN that emerged from that collaboration has managed to undo the damage and infestation across much of the planet, but at the cost of stirring discontent among both GDI hardliners and even some of Kane’s own followers, with Nod separatists becoming a problem. Set in 2077 (with the opening cutscene starting off in 2062), Tiberian Twilight takes place in the aftermath of Kane offering an (strained) alliance with GDI in exchange for access to the Tacitus and knowledge on containing Tiberium. All while going above and beyond making players wonder whether the developers or EA knew what they were even doing. This became even more poignant when it became clear just how much the game not only bore little resemblance to its predecessors, but also to the point of derailing its storied pedigree. ![]() Thus, Tiberian Twilight came out to a fanbase and gaming community that was by and large shocked, to put it lightly. It’s enough however to make more than a few long-time fans concerned. Even before the game’s release on March 2010, however, more than a few details were amiss with regards to what this all meant. It’s also presented as a massive break from classic RTS convention, in a time when old-school mechanics were falling by the wayside. Officially titled Command and Conquer 4: Tiberian Twilight the following month, it was presented as the grand finale to the entire saga. Then on July 2009, EA announced the fourth official entry into the Tiberium universe. With the cancellation of the squad-based FPS Tiberium in 2008 – which would have involved the Scrin and the first time since Westwood’s Renegade that the franchise would to branch out into other genres – fans wondered when the next chapter would come out.
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